Destiny HERO - Drilldark
DARK 4

Destiny HERO - Drilldark

  • Archetype:
  • Destiny HERO

  • ATK:
  • 1600

  • DEF:
  • 1200

  • View:
  • 4216




If this card is Normal or Special Summoned: You can Special Summon 1 "Destiny HERO" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of "Destiny HERO - Drilldark" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.




 
 
AI Power Analysis
Combo enablerConfidence: MediumEvaluated Oct 8, 2026
60± 8/ 100
Power Score
Intrinsic 58
Deck 61

Destiny HERO - Drilldark — Power Evaluation

Final Score: 60 ± 8 · Confidence: Medium

  • Intrinsic: 57.6 · Deck: 61 · Meta: provisional
  • Primary role: Combo enabler · Secondary: Extender

Why it scores here

Drilldark's 1600 ATK earns nothing by itself. Its score comes from a once-per-turn hand Special Summon of another Destiny HERO with ATK at or below its own, so it converts one card into two bodies, and from a Level 4 DARK Warrior body that stays usable as material even when its effect is negated. Its near-universal presence in the sampled Destiny HERO decks (400 of 400, 297 at 3 copies) confirms it is reliably accessible and cheap to run, not that it is intrinsically strong, so that frequency is kept to the accessibility and deck-fit axes. With no recorded combo boards, the combo and synergy values are text-inferred and the confidence stays Medium.

Axis scores

Axis Score Evidence
Accessibility 80 Runs in 400 of 400 sampled decks, averaging 2.59 copies, and its hand-activated summon makes it live in the opening hand (observed).
Combo & Conversion 60 Text summons one additional hand Destiny HERO on its own trigger (verified), but zero recorded combo boards exist to confirm the conversion depth (inferred).
Resource Economy 35 The Special Summon adds a body without drawing or recovering cards, so there is no card advantage beyond the extra body (verified from text).
Effect & Interaction 5 No negation, removal, or disruption in its text (verified).
Material Utility 55 A Level 4 DARK Warrior body is a generic material fit and keeps its material value when the effect is negated (inferred from stats and text).
Resilience & Flexibility 40 The once-per-turn trigger is fragile against effect negation, though the body remains on the field (inferred from text).
Deck-Building Efficiency 75 A 3-copy in-archetype staple with no garnet or lock restriction, and the summon target is limited to Destiny HERO monsters (verified from text and copy distribution).

Calculation

Weight profile: 0.7 Combo enabler + 0.3 Extender blend. Intrinsic ≈ 57.6, Deck ≈ 61, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Once-per-turn hand Special Summon of a Destiny HERO with ATK at or below its own 1600 ATK (verified from text)
  • Level 4 DARK Warrior body that stays a usable material even when its effect is negated (inferred)
  • In 400 of 400 sampled decks, 297 of them at 3 copies, with strong partner overlap (verified)

Weaknesses

  • No recorded combo boards, so conversion depth is text-inferred only (verified gap)
  • Its once-per-turn effect is lost to effect negation (inferred)
  • Summon targets are restricted to Destiny HERO monsters, limiting use outside the Hero shell (verified from text)

Counters / choke points

  • Effect negation or hand-trap interruption of the hand-activated trigger (generic, inferred; no counter cards in evidence)

Best use

Combo enabler: a hand-triggered second body inside the Destiny HERO shell. Decks: Destiny HERO. Suggested copies: 3.

Evidence & gaps

  • Verified: Effect text: once-per-turn hand Special Summon of a Destiny HERO with ATK at or below its own, plus piercing damage; Level 4, DARK, Warrior, 1600 ATK; 400 of 400 decks run it; 297 decks at 3 copies; Top partners at 74–87% co-occurrence
  • Observed: 68.2% of decks are the Destiny Heros archetype; Guides report the card is used in the Destiny Effect skill build
  • Inferred: Hand-triggered extender role inside the Hero shell; Usable as a generic Level 4 material even when negated
  • Data gaps: No combo boards recorded (combo conversion and starter/material shares are text-inferred) No banlist token; assumed 3 copies (unlimited) No usage statistics (StatisticsCard); inclusion inferred from the 400-deck sample only No rulings data; once-per-turn and negation interactions are from text only











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